Protocols

Application-layer protocols for talking between clients and services, and when each fits.

Notes in this section

  • Server-Sent Events (SSE) Architecture & LLM Streaming — Server-Sent Events (SSE) deep dive — text/event-stream format, Last-Event-ID automatic reconnection, SSE vs WebSockets vs…
  • TURN) & SFU Media Servers — Deep dive into WebRTC — SDP offer/answer signaling, NAT traversal with STUN and TURN, DTLS/SRTP encryption, and media server…
  • Websocket — WebSockets provide a two-way communication channel between a web client (browser) and a web server.

Further reading

Across the wiki